Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
labyrinth
12-15-2018, 05:30 AM (This post was last modified: 12-15-2018 05:31 AM by angely.)
Post: #1
labyrinth
labyrinth and cliff are a mess despite the flag canSnipe in the config file...

How do you manage the infinit come and go caused by spotting a monster and dropping it ?

I made a macro, starting when a target is lost. It turn attackAuto to 0 for 5 seconds to let kore follows its way and reset attackAuto to 3 after this short time. It works well.

Code:
automacro Droping {
    overrideAI 1
    console /Target lost/
    timeout 1
    call {
    [
        do conf attackAuto 0
        release Droping_delay
    ]
    }
}
automacro Droping_delay {
    run-once 1
    exclusive 1
    disabled 1
    delay 5
    call {
        do conf attackAuto 3
    }
}
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)